Software Development · PPL

Clean Code & Design Patterns Certification

An advanced-level program designed to develop professional skills in writing clean, maintainable, scalable code and applying proven software design patterns to real-world development challenges.

  • 4 DaysDuration
  • PPLAccredited
  • 3 LanguagesArabic · English · Hindi
  • ₹16,999.00 Per delegate

This course is accredited by PPL

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— The journey

Course Outline

What the programme covers, module by module.

Module 1: Foundations of Clean Code

  • Clean code principles
  • Code readability
  • Maintainability
  • Simplicity
  • Developer responsibility
  • Characteristics of quality code

Module 2: Meaningful Naming

  • Variable names
  • Function names
  • Class names
  • Naming conventions
  • Intention-revealing names
  • Avoiding misleading names

Module 3: Writing Clean Functions

  • Small functions
  • Single responsibility
  • Function arguments
  • Side effects
  • Abstraction levels
  • Function organisation

Module 4: Clean Classes & Objects

  • Class responsibilities
  • Encapsulation
  • Class size
  • Object behaviour
  • Cohesion
  • Maintainable class design

Module 5: Formatting & Code Organisation

  • Code structure
  • Vertical formatting
  • Horizontal formatting
  • Logical grouping
  • Source file organisation
  • Consistency

Module 6: Comments & Documentation

  • Effective comments
  • Unnecessary comments
  • Self-documenting code
  • API documentation
  • Documentation maintenance
  • Documentation practices

Module 7: Error Handling

  • Exceptions
  • Error boundaries
  • Meaningful error messages
  • Exception design
  • Failure handling
  • Error-handling practices

Module 8: Code Smells

  • Duplicate code
  • Long methods
  • Large classes
  • Long parameter lists
  • Feature envy
  • Common warning signs

Module 9: Refactoring Fundamentals

  • Refactoring principles
  • Extract method
  • Rename techniques
  • Simplifying conditions
  • Removing duplication
  • Incremental refactoring

Module 10: Managing Technical Debt

  • Technical debt concepts
  • Causes of technical debt
  • Business impact
  • Debt identification
  • Prioritisation
  • Debt reduction strategies

Module 11: SOLID – Single Responsibility Principle

  • Responsibility
  • Reasons for change
  • Class decomposition
  • Separation of concerns
  • Practical applications
  • Common violations

Module 12: SOLID – Open/Closed Principle

  • Extension
  • Modification
  • Abstraction
  • Extensible design
  • Practical applications
  • Common violations

Module 13: SOLID – Liskov Substitution Principle

  • Substitutability
  • Inheritance design
  • Behavioural contracts
  • Type relationships
  • Practical applications
  • Common violations

Module 14: SOLID – Interface Segregation Principle

  • Interface design
  • Small interfaces
  • Client-specific interfaces
  • Dependency reduction
  • Practical applications
  • Common violations

Module 15: SOLID – Dependency Inversion Principle

  • High-level modules
  • Low-level modules
  • Abstractions
  • Dependency injection
  • Loose coupling
  • Practical applications

Module 16: Coupling & Cohesion

  • Coupling concepts
  • Cohesion concepts
  • Loose coupling
  • High cohesion
  • Dependency management
  • Modular design

Module 17: Introduction to Design Patterns

  • Design pattern concepts
  • Pattern terminology
  • Pattern categories
  • Problems and solutions
  • Pattern selection
  • Pattern limitations

Module 18: Factory Method Pattern

  • Object creation
  • Factory methods
  • Product interfaces
  • Extensibility
  • Implementation structure
  • Use cases

Module 19: Abstract Factory & Builder Patterns

  • Abstract Factory
  • Families of objects
  • Builder pattern
  • Complex object construction
  • Pattern comparison
  • Practical applications

Module 20: Singleton & Prototype Patterns

  • Singleton concepts
  • Controlled instances
  • Prototype pattern
  • Object cloning
  • Appropriate usage
  • Common pitfalls

Module 21: Adapter & Facade Patterns

  • Adapter pattern
  • Interface compatibility
  • Facade pattern
  • Simplified interfaces
  • Legacy integration
  • Practical use cases

Module 22: Decorator & Composite Patterns

  • Decorator pattern
  • Dynamic behaviour
  • Composite pattern
  • Object hierarchies
  • Flexible structures
  • Pattern selection

Module 23: Proxy & Bridge Patterns

  • Proxy pattern
  • Access control
  • Bridge pattern
  • Abstraction separation
  • Implementation flexibility
  • Practical applications

Module 24: Strategy Pattern

  • Strategy objects
  • Algorithm selection
  • Runtime behaviour
  • Composition
  • Eliminating complex conditions
  • Practical use cases

Module 25: Observer Pattern

  • Publisher-subscriber model
  • Event notification
  • Observer relationships
  • Loose coupling
  • Event-driven design
  • Practical applications

Module 26: Command & State Patterns

  • Command pattern
  • Encapsulating requests
  • State pattern
  • State transitions
  • Behaviour management
  • Pattern comparison

Module 27: Template Method & Iterator Patterns

  • Template Method
  • Algorithm structure
  • Iterator pattern
  • Collection traversal
  • Reusable behaviour
  • Practical applications

Module 28: Testing Clean & Pattern-Based Code

  • Unit testing
  • Testable design
  • Dependency isolation
  • Mocking concepts
  • Refactoring with tests
  • Regression prevention

Module 29: Selecting & Combining Design Patterns

  • Problem analysis
  • Pattern selection criteria
  • Combining patterns
  • Avoiding overengineering
  • Pattern trade-offs
  • Maintainability considerations

Module 30: Refactoring Legacy Code with Design Patterns

  • Legacy code assessment
  • Identifying code smells
  • Applying SOLID
  • Selecting suitable patterns
  • Incremental restructuring
  • Improving maintainability
— 01.2 · Is it right for you?

Who it's for & what's included

Pick a delivery method to see exactly who it suits and everything you receive.

Who it's for

Classroom

Best for learners who want face-to-face tuition and to network with peers in person.

What's included

Everything you get

  • Live instructor on-site
  • Printed workbook & materials
  • Group exercises & case studies
Who it's for

Online Instructor-Led

Best for learners who want a live instructor and a fixed schedule, without the travel.

What's included

Everything you get

  • Live instructor via video call
  • Digital workbook & resources
  • Session recordings
Who it's for

Self-Paced

Best for self-motivated learners who need maximum flexibility around work and life.

What's included

Everything you get

  • On-demand video lessons
  • Interactive quizzes
  • 24/7 access on any device
— About this course

Course Overview

The Clean Code & Design Patterns program equips working professionals with advanced software engineering practices for creating readable, maintainable, testable, and extensible applications. Participants explore clean coding principles, naming, functions, classes, error handling, refactoring, SOLID principles, code smells, technical debt, coupling and cohesion, object-oriented design, creational, structural and behavioural design patterns, testing, architecture, and practical pattern selection.

— What you will master

Course Objectives

01

Apply clean coding principles to create readable, maintainable, and scalable software.

02

Use meaningful naming, focused functions, clean classes, and effective code organisation.

03

Identify code smells, technical debt, duplication, and maintainability problems.

04

Refactor existing code safely using structured software engineering techniques.

05

Apply SOLID principles to improve modularity, flexibility, and testability.

06

Understand and implement key creational, structural, and behavioural design patterns.

07

Select appropriate design patterns based on specific software design problems.

08

Refactor legacy applications using clean code, testing, SOLID, and design pattern principles.

— Questions answered

Frequently Asked Questions

Who should attend this course?
The course is suitable for software developers, software engineers, application developers, technical leads, and working professionals who already have programming experience.
Do I need programming experience?
Yes. Participants should be comfortable with programming fundamentals and preferably understand object-oriented programming concepts.
What design patterns are covered?
The program covers Factory Method, Abstract Factory, Builder, Singleton, Prototype, Adapter, Facade, Decorator, Composite, Proxy, Bridge, Strategy, Observer, Command, State, Template Method, and Iterator patterns.
Does the course cover SOLID principles?
Yes. All five SOLID principles are covered with their purpose, common violations, practical applications, and relationship to maintainable software design.
What practical skills will I develop?
You will develop skills in clean coding, refactoring, identifying code smells, managing technical debt, applying SOLID principles, selecting design patterns, improving testability, and restructuring legacy code.
— Trusted by learners

What our delegates say

★★★★★

"The structure, the practice exams, the instructor — all top tier. Passed first try."

AS
Ranjan PradhanSenior Project Manager
★★★★★

"Best training I have attended. The content is exactly what modern projects need."

JD
James DonovanProgramme Director
★★★★★

"24/7 support actually means 24/7 — got help on my mock exam at 2am. Worth every dollar."

MO
Maya OkaforPMO Lead

★ 4.8 / 5 from 12,000+ verified learner reviews on Trustpilot & Google.

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